Search found 23 matches

by ryeterrell
Wed May 02, 2012 5:58 pm
Forum: VTSTTools
Topic: akmc script - kdbquery
Replies: 2
Views: 32004

Re: akmc script - kdbquery

Hi pr-dub, let me see if there is a bug in my code. I may have committed some debugging statements that have confused the akmc.pl script. Have you looked into our new Eon akmc (http://theory.cm.utexas.edu/henkelman/code/eon/html-docs/index.html) code? It can also interface with VASP, and is perhaps ...
by ryeterrell
Mon Feb 20, 2012 5:50 pm
Forum: eOn
Topic: Problems should be solved shortly
Replies: 13
Views: 145494

Problems should be solved shortly

The problems with recent work units have been diagnosed and a fix is in the works. Work units should be working again shortly. Thanks again for your patience and alerting us to the problems.
by ryeterrell
Thu Feb 16, 2012 5:07 pm
Forum: eOn
Topic: eOn Client 4.00
Replies: 16
Views: 182483

Re: eOn Client 4.00

Hi everyone, Let me apologize for the trouble the latest client has been giving you. We know you put a lot of work into making your crunching as efficient as possible, and that it can be a real damper on your efforts when a client misbehaves like this. I have stopped sending out the jobs that have ...
by ryeterrell
Tue Aug 12, 2008 10:32 pm
Forum: tsase
Topic: User News & Notices
Replies: 8
Views: 151887

Re: User News & Notices

You can now adjust the radii of atoms shown in vsr (View->Radius->5,10,15, etc...). -Rye
by ryeterrell
Tue Aug 12, 2008 6:45 pm
Forum: tsase
Topic: User News & Notices
Replies: 8
Views: 151887

Re: User News & Notices

The glut of opengl stuff in the epydoc documentation (http://theory.cm.utexas.edu/henkelman/code/tssedoc/) has been removed -Rye
by ryeterrell
Tue Aug 12, 2008 6:44 pm
Forum: tsase
Topic: Developer News & Notices
Replies: 2
Views: 79019

Re: Developer News & Notices

In vsr, OpenGL.GL and OpenGL.GLU have been imported as gl and glu, respectively, instead of importing * from both. This prevents the glut (pun intended) of opengl stuff in the epydoc documentation at http://theory.cm.utexas.edu/henkelman/code/tssedoc/
by ryeterrell
Tue Aug 12, 2008 12:14 am
Forum: tsase
Topic: Developer News & Notices
Replies: 2
Views: 79019

Re: Developer News & Notices

I've change tsse.vsr.app.frame.canvas.p in vsr.py to tsse.current.point. The vsr point always draws tsse.current.point, now. -Rye
by ryeterrell
Tue Aug 12, 2008 12:12 am
Forum: tsase
Topic: Developer News & Notices
Replies: 2
Views: 79019

Developer News & Notices

For those of you that work with tsse code at some level or another, this sticky is for you. We'll be posting any changes to the code here that may affect your own tsse code. -Rye
by ryeterrell
Tue Aug 12, 2008 12:06 am
Forum: tsase
Topic: User News & Notices
Replies: 8
Views: 151887

Re: User News & Notices

The "p" key has been removed for perspective/orthogonal toggling, and replaced with a menu item under "View". -Rye
by ryeterrell
Tue Aug 12, 2008 12:05 am
Forum: tsase
Topic: printf quiet mode
Replies: 3
Views: 91226

Re: printf quiet mode

Can you give an example of what you have in mind? I'm a bit lost.
by ryeterrell
Fri Aug 08, 2008 6:12 am
Forum: tsase
Topic: Idea: selection haloes
Replies: 3
Views: 95554

Re: Idea: selection haloes

It doesn't particularly convey selection to me, either. Any other ideas, though?
by ryeterrell
Wed Aug 06, 2008 6:03 pm
Forum: tsase
Topic: printf quiet mode
Replies: 3
Views: 91226

printf quiet mode

I've been trying to figure out a way to make functions quiet. I don't have any elegant way to do it yet, but here's what I have so far: - Every function that prints anything is required by convention to possess a "quiet" parameter, defaulted to false. - Every function that prints anything is ...
by ryeterrell
Tue Aug 05, 2008 10:30 pm
Forum: tsase
Topic: User News & Notices
Replies: 8
Views: 151887

Re: User News & Notices

Tools->Distance will spit out in the console window the distance between the last two clicked atoms on the vsr screen.

-Rye
by ryeterrell
Tue Aug 05, 2008 10:29 pm
Forum: tsase
Topic: User News & Notices
Replies: 8
Views: 151887

Re: User News & Notices

tsse can now switch between perspective and orthogonal views with the 'p' key. Matt, in order to do this, I added a "self.zoom_factor" to the vsr.canvas class. What do you think about initializing the zoom factor to something larger for darwin platforms? I'd do it myself, but I can't run macos in ...
by ryeterrell
Tue Aug 05, 2008 10:29 pm
Forum: tsase
Topic: Idea: selection haloes
Replies: 3
Views: 95554

Re: Idea: selection haloes

Matt, I looked into this, but it turns out the if we are to use the opengl blending capability, we have to render from back to front in order to render transparent polys. I can't see how to do this without losing the compiled list speedup (huge). Wire frame spheres are easy to do, however. I tried ...